Romance in video games has come a long way since the days of collecting "romance" cards in the first Witcher game—but we still have a long way to go.
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Is Writing Original Fantasy Even Possible Anymore?
I do believe writing original fantasy is possible. We just have to be careful what rules we set for ourselves when defining what is, and what is not, “original.”
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Writing About Dragons: Balancing Convention and Creativity
Writing about dragons seems a deceptively easy task. Everyone knows, or thinks they know, what dragons are all about. But ask two people to describe a dragon, and you may get two very different answers.
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How to Read Outside Your Comfort Zone (and Enjoy It)
It’s a little daunting, of course, to leave behind the familiar and plunge into the unknown. But what’s the worst that can happen when you read outside your comfort zone?
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6 Things to Consider When Writing a Depressed Character
Writing a depressed character realistically can be challenging—but it's important to do it right.
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Dullahan in Video Games: Hangin’ With the Headless Horseman
Dullahan in video games appear in many forms. Some headless horsemen are friends, some are foes, and some remain somewhere in between...
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Irish Inspiration: The Celtic Creatures of The Harbinger’s Head
The idea for The Harbinger’s Head sprang from two main sources: Washington Irving’s “The Legend of Sleepy Hollow,” and the Celtic creatures found in traditional Irish folktales.
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Learning How to Write Interactive Fiction: Diving in Headfirst With “The Harbinger’s Head”
Learning how to write interactive fiction begins with finding a story that fits the format—and then figuring out how best to tell it.